Data Lomadze

  • Data Lomadze

  • /Game Designer

Poster

Hello!

My name is Data Lomadze, I am studying Creative Media and Game Technologies on a designer branch. My favorite thing to do is designing experiences through the media of video games, whether it would be through game design, quest design or level design.

Projects

Furfare

The Game

Furfare is a up to 4 player pvp game, where you play as cats/dogs and try to eliminate other players by hitting them with pet toys while calculating the trajectory of different kinds of projectiles and using the movement mechanics and abilities to your advantage.

My Contribution

I was in charge of coming up with game mechanics, projectiles and power ups. I also did some level design and UX design. On top of that I did the UI implementation in Unity and wrote the code for power ups, random voice lines and all the sound effects.

ALZ

The Game

ALZ is a first person narrative based game where you play as an old man who is suffering from Alzheimer's. Throughout the game, you experience different symptoms. The main goal of the project is helping people with early detection of Alzheimer's by educating them about the symptoms.

My Contribution

In this project I was in charge of narrative design, scriptwriting, game design and management. I was also the second engineer, so I got to do a lot of things in unity, including scripting.

Kasa

Kasa

The Game

Kasa is a physics-based puzzle game where you need to solve puzzles by using the laws of physics. There were 7 students working on the game and the development cycle took a week.

My Contribution

I mostly took a role of the project manager, I was in charge of the planning for the game, playtests and task management.I also worked on game design, level design, promotional solutions, cotroller design and presentations for the game.

Shifter

The Game

Shifter is a top-down arcade game where you need to fight off waves of enemies and get a top score. You can switch between three characters and combine their abilities in smart ways. The game was made by 7 students and the development took 10 days.

My Contribution

I was responsible for game design, level design, character design, combat design and enemy design. I also made a website for the project.

The Aftermath

The Game

The Aftermath is a story-based point and click puzzle game. After a big party occured in your house, you need to clean everything up before your parents come home. You solve environmental puzzles and slowly learn about what happened the day before. The game was made by 6 students and it took 10 days.

My Contribution

I was a director, narrative designer, writer, quest designer and a character designer.